Tuesday 7 December 2010

Lunar: Silver Star Harmony

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While everything is calm on the surface, the world of Lunar is slowly delegate to the chaos. Legendary Dragonmaster Dyne and his faithful companions have faded into oblivion just to have a shadow known as the Emperor magic begins to wreak havoc on the world created by the Goddess Althena. Meanwhile, in a small town far from humble Lunar turmoil in the life of a young man named Alex.

As someone who idolizes the legendary Dyne, Alex dreams of one day becoming the next Dragonmaster and matching the achievements of his hero life. Prompted by Ramus, childhood friend and his adoptive sister Luna in tow, Alex heads into what appears to be an adventure without meaning, without knowing it would be the first step in an epic journey through the fate of the world are game.

Lunar: Harmony Silver Star has all new graphics, added gameplay features, and a remastered soundtrack for a new generation of fans can experience this legendary first entry of the lunar landscape, while adding elements of history are sure to return to intrigue fans.

Monday 6 December 2010

Lord of Arcana

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Improved to maximize the power of the PSP system, this new version of the game features remastered sound and graphics, optimized controls, and a new movie opening of the visionary director Yukio Takatsu (Persona 3, Persona 4, Yggdra Union). Originally, players can choose between two different characters with two unique perspectives on events.

This new version adds a third character, Princess Yggdra, providing even more play value and shed more light on the game's narrative charm. In addition, this release delves into what was already one of the deepest, most important tutorials of all time, giving players introduction missions full of instructions and tips, so the learning curve the game is easier than ever. 
Dripping with style and originality, Knights in the Nightmare offers an unforgettable experience.

Sunday 5 December 2010

Tom Clancy’s Ghost Recon Predator

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My team and I are running through a field when I stop, awkwardly in order to change the mode of what we can point to a piece of cover I want my team to take before returning to my progress. I'm supposed to be leading a group of the best special operations troops in the world, but like bees to cover and my teammates to catch up with objects that are running the past, I can not help thinking that the "special" part of our title can be another thing entirely.


looks good, despite my description above, I do not hate Ghost Recon Predator. I'm a big fan of the show Ghost Recon Advanced Warfighter, and this edition for the PSP does a great job in bringing some of the elements of the Sony handheld franchise. I love being able to order my troops around, and I like to have a cover-based shooter on a portable system, but the fun I had with Predator was always hampered by clumsy controls and some truly terrible AI.

At its core Predator Ghost Recon is a third person shooter based on the cover. You control a team of three special operations soldiers called ghosts, and in Sri Lanka, trying to neutralize a situation in which the death of several U.S. citizens. You are only three men to complete their work, and is supposed to be based on its superior technology and training to overcome difficulties. Before each mission choosing the members of your team (the selection of classes as a sniper, heavy weapons, etc), dress them with weapons and equipment and, where possible, choose the insertion point.